Ra Survival
A Minecraft Bedrock Edition map by Radium, inspired by Call of Duty's Zombies mode. I was commissioned to build the full UI, including hotbars, a gun display, round counters, power-ups, perks, crosshair notifications, and more.
My responsibility was the entire UI logic. I did not create the textures myself; I took the provided assets and built them into a working JsonUI system.
The project is still in active development, so textures, icons, and design may change or be adjusted over time.
Information
Everything In Action
Custom Inventory Screen
In-game Screenshots

1. Hotbars
Classic vanilla layout has been changed to 3 sections.

2. Closer look at hotbars
With in-game items it gets more interesting!

3. Opacity function in hotbars
When player has special items in slot, they are less visible and selected texture is not visible at all - to indicate that player has no access to this slot.

4. Special Round Animation
Is played when player starts game.

5. Rounds element
Sits in the bottom left corner, showing the current round number with a smooth change animation when switching rounds. To match the three bell sounds, it flashes and shifts color to dark red.

6. Gun display
Sits in the bottom right corner, showing the current gun icon, name, and ammo, with a smooth slide animation when switching guns.

7. Low ammo indicator
When ammo is really low, color is changed to dark red and text appears under crosshair. Also with subtle entry animation!

8. Power-Ups
Another UI element above the hotbars. When the player collects a power-up, it plays entry and exit animations.

9. All Power-Ups
If player has more power-ups at the same time, they expand to fit everything in middle, of course with entry and exit animation!

10. Perks
Positioned in bottom left corner above rounds element, used to indicate that player has certain buffs.

11. Crosshair notifications
Extra element for quick message to user.

12. Hurt Flash
Whenever player receives damage and their health is not low, slightly red overlay appears.

13. Electric Flash
Is visible when player walks through electric trap, blue overlay appears with entry animation and disappears smoothly as well.
Custom Inventory Screen

1. Custom Inventory Screen
Separated by updatable elements. Everything you see there can be changed.