Ra Survival
Is minecraft map for Bedrock Edition created by Radium and inspired by Call of Duty Zombie mode. I was hired to implement UI for this map, which includes various elements such as hotbars, gun display, rounds, power-ups, perks, crosshair notifications and more.
My part here was to just add this entire logic. I didn't created any textures, but used provided and made them work with JsonUI system.
Generally this project is still in development and textures, icons, design and everything may be changed or slightly adjusted.
Information
Everything In Action
Custom Inventory Screen
In-game Screenshots

1. Hotbars
Classic vanilla layout has been changed to 3 sections.

2. Closer look at hotbars
With in-game items it gets more interesting!

3. Opacity function in hotbars
When player has special items in slot, they are less visible and selected texture is not visible at all - to indicate that player has no access to this slot.

4. Special Round Animation
Is played when player starts game.

5. Rounds element
Is in bottom left corner. It shows current round number and has fancy change animation when switching rounds - to match three bell sounds, it flashes and changes color to dark red.

6. Gun display
Is in bottom right corner. It shows current gun icon, name and ammo. It has fancy slide animation when switching guns.

7. Low ammo indicator
When ammo is really low, color is changed to dark red and text appears under crosshair. Also with subtle entry animation!

8. Power-Ups
It's anoter UI part above hotbars. If player colects any power-up, then there are entry and exit animations on UI.

9. All Power-Ups
If player has more power-ups at the same time, they expand to fit everything in middle, of course with entry and exit animation!

10. Perks
Positioned in bottom left corner above rounds element, used to indicate that player has certain buffs.

11. Crosshair notifications
Extra element for quick message to user.

12. Hurt Flash
Whenever player receives damage and their health is not low, slightly red overlay appears.

13. Electric Flash
Is visible when player walks through electric trap, blue overlay appears with entry animation and disappears smoothly as well.
Custom Inventory Screen

1. Custom Inventory Screen
Separated by updatable elements. Everything you see there can be changed.